Job Responsibilities
The Concept Artist will develop the 2D elements that will constitute the graphic representations of ideas, provide inspiration and become references for the graphic design production team. · Sketch, draw and design art concepts for game design documents to make the vision of the graphic design AD more tangible; · Create environments, characters, objects, atmospheres and the general style to provide practical content that direct and indirect groups can capitalize on; · Produce sketches to help the AD show the preliminary project intentions; · State ideas based on direction and the advancement of the project with screenshot paint overs and retakes of existing illustrations; · Effectively communicate visual intentions with wider team; · Make any necessary changes to ensure that the work is in keeping with the artistic vision; · Convey the color pallets sought by AD by using it in concepts; · Iterate on selected sketches by adding more detail; · Account for technical constraints and limitations to suggest realistic concepts; · Carry out all other related tasks.
Job Requirements
· College diploma in fine arts or equivalent training or work experience. · 3+ years’ experience in concept art, in the games industry – preferably with experience in working on highly realistic console game titles; · Experience contributing to the main vision of 1-2 AAA game titles in a senior to lead capacity; · Knowledge of 3D software; · Architectural knowledge; · Anatomical knowledge; · Mechanical design/industrial design skills; · Knowledge of image composition.
Required Languages
Mandarin, English
Job Details
Position type
Graphic/Visual Design