Job Responsibilities
1. Be responsible for the consistency and quality of UX/UI in the whole game; 2. Cooperate with system planning to understand design objectives and user experience 3. Make a testable wireframe flowchart 4. Create UX experience documents to explain logic and content in detail for program and UI designers 5. Support UI designers, who will make final in game assets according to user experience direction and art direction 6. Build and maintain UX asset library to achieve rapid prototyping 7. Cooperate with the field operation team to provide the most efficient user experience related to profitability 8. Provide support and guidance to the R&D team
Job Requirements
1.Bachelor degree in design or other related majors; 2. At least 5 years of experience in game design, user experience or other relevant experience, and working experience in overseas game companies is preferred; 3. Must have released at least two games as UX designer, and experience in SLG games is preferred; 4. Must have experience in interactive prototyping with Figam software; 5. Fluent communication in English 6.Good communication and expression ability, good teamwork and organizational communication and coordination ability, and strong execution 6. Face users and understand player behavior; 7. Pay attention to details
Required Languages
English
Job Details
Position type
Interaction Design
Experience
Unlimited experience