While most people in the United States still aren’t familiar with Tencent, the Chinese digital media and telecom conglomerate has quickly become one of the biggest players on the internet. Just last week, Tencent’s market cap valuation of $530 billion.

While most people in the United States still aren’t familiar with Tencent, the Chinese digital media and telecom conglomerate has quickly become one of the biggest players on the internet. Just last week, Tencent’s market cap valuation of $530 billion propelled it past Facebook and into the fifth spot among the largest corporations in the world.


微信图片_20171201113934.jpg

Photo:gizmodo


How it got started

Founded in 1998, Tencent got its start with its OICQ messenger, which was later renamed to QQ due to rumors of possible legal action from fellow chat app dev ICQ (remember freaking ICQ?). From there, despite rapid growth of QQ, Tencent remained unprofitable for the next three years. During the mid-2000s, Tencent started to branch out into other areas, including search with Soso, while also licensing games such as CrossFire and Dungeon Fighter Online. Things really started taking off in 2011 with the release of WeChat and Tencent’s acquisition of Riot Games.

微信图片_20171201113845.jpg

Photo:baidu


It owns social (and more) in China


At home in China, Tencent is responsible for some of the biggest social media and messaging apps including QQ, WeChat, and Qzone. Tencent even has its own digital assistant, named Xiaowei, which can answer questions about the weather or traffic just like Alexa or Facebook’s M. Really, the number of Tencent apps and web services in China is seemingly endless, spanning things like the TenPay mobile payment system, the Weiyun cloud storage service, and even its new movie studio, Tencent Pictures.

gif;base64,iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAYAAAAfFcSJAAAADUlEQVQImWNgYGBgAAAABQABh6FO1AAAAABJRU5ErkJggg==微信图片_20171201113853.jpg

Photo:baidu


Gaming and US expansion


In the West, you’re more likely to use one of Tencent’s products while playing games. It owns companies like Riot Games (maker of League of Legends), Supercell (maker of Clash of Clans), and has heavy investments into major companies such as Epic Games (maker of Gears of War) and Activision Blizzard (maker of Overwatch and Destiny).

More recently, Tencent has begun diversifying even more, with investments into Frontier Developments, the makers of Elite: Dangerous and Planet Coaster, a 12 percent stake in Snapchat, and even rumors that the company plans to gobble up Angry Birds creator Rovio.

gif;base64,iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAYAAAAfFcSJAAAADUlEQVQImWNgYGBgAAAABQABh6FO1AAAAABJRU5ErkJggg==微信图片_20171201113857.jpg

Photo:baidu


How Tencent got so big


Tencent has a huge number of users—WeChat hit 938 million monthly usersback in May—and the Chinese government has played a huge role in Tencent’s growth. Not only are companies like Google and Facebook banned, e-commerce was also a big part of the Communist Party’s five-year plan spanning from 2011 to 2015. Combine that with a huge population that embraces tech more readily than many western markets, and you get a company that has become China’s first half-trillion dollar company.

Where things are going

Over the past year, Tencent has seen its stock price double from 200 to 400 Hong Kong dollars, which now has people projecting that the company could challenge Google, Facebook, and Alibaba for online ad sales, something that currently only generates 17 percent of Tencent’s revenue, as opposed to 97 percent for Facebook. This could be the start of a big shift in the internet power rankings, as Google and Facebook combined are estimated to account for up to 60 percent of all US digital advertising, and more than 50 percent worldwide.

gif;base64,iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAYAAAAfFcSJAAAADUlEQVQImWNgYGBgAAAABQABh6FO1AAAAABJRU5ErkJggg==微信图片_20171201113900.jpg

Photo:baidu


Source: gizmodo

gic8.jpg